----- Initializing Renderer ----execing ragdoll.cfg from disk----- Client Initialization ---------- Client Initialization Complete -----Trying SMP acceleration......succeeded.----- R_Init -----Getting Direct3D 9 interface...Pixel shader version is 3.

来源:学生作业帮助网 编辑:作业帮 时间:2024/05/16 10:47:13
----- Initializing Renderer ----execing ragdoll.cfg from disk----- Client Initialization ---------- Client Initialization Complete -----Trying SMP acceleration......succeeded.----- R_Init -----Getting Direct3D 9 interface...Pixel shader version is 3.

----- Initializing Renderer ----execing ragdoll.cfg from disk----- Client Initialization ---------- Client Initialization Complete -----Trying SMP acceleration......succeeded.----- R_Init -----Getting Direct3D 9 interface...Pixel shader version is 3.
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 2x anti-aliasing
Creating Direct3D device...
Com_TouchMemory:0 msec.Using sum:0
Database:Assets Sync Started
Database:Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Loading fastfile 'code_post_gfx'
used 2.36 MB memory in DB alloc
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Error during initialization:
Unhandled exception caught
怎么回事啊,怎么解决,感激万分

----- Initializing Renderer ----execing ragdoll.cfg from disk----- Client Initialization ---------- Client Initialization Complete -----Trying SMP acceleration......succeeded.----- R_Init -----Getting Direct3D 9 interface...Pixel shader version is 3.
针对以下问题 楼主慢慢参考 !
  使命5玩不到原因1:
  错误原因:code_post_gfx_mp.ff文件不可读或损坏
  解决方案:下载CODE_POST包里面的code_post_gfx_mp.ff文件组覆盖.
  使命5玩不到原因2:
  错误原因:使用VISTA系统未调节设置,或DX不是最新版本.(里面的错误提示是:发现未知错误)
  解决方案::先更新DirectX至最新版本!(下面提供DX9C,200811月版)【必须是最新】
  Vista出现此错误解决方案:先进入【控制面板】→选择【声音】选项→双击【扬声器】→【高级】→将【默认格式】选择为“24位”,“48000Hz(录音室品质)”→点击“确定”按钮!
  XP用户出现此错误的解决方案:(主要升级DX,如果升级到最新的DX无效后,看方案!)先进入[控制面板]→打开[声音和音频设备]→[音量]选项卡→在扬声器设置片区内选[高级]→进入[性能]选项卡→[硬件加速]"建议试一下所有的档位"→[确定]
  如果XP用户上面的办法还是不行,请试试下面的办法:
  1.“我的电脑”右键-->属性
  2.硬件-->设备管理器
  3.将“声音游戏控制器”选项拉开
  4.选择Unimodem Half-Duplex Audio Device (没有此项的不能使用此方法!)
  5.将其停用
  6.重启电脑
  使命5玩不到原因3:
  错误原因:无法载入图像文件:fxt_misc_missing_fx
  解决方案:gamefonts.iwi文件丢失,请尝试重新解压,再安装,如不行则重新下载“完整版”
  使命5玩不到原因4:
  错误原因:声卡或驱动出现问题,不兼容
  解决方案:该问题属于硬件问题,请先确认机器配置是否符合游戏要求,其次更新驱动

Error initiaLizing the core engine是什么意思 there was a problem initializing directx 9 Need For Speed Hot Pursuit 2 error unknow problem initializing graphicsunknow problem initializing graphics an error occurred while initializing SQL sever compact:access to the database file is not allowed.我的笔记本每次开机都有这个,但是也不影响使用. 'initializing' :cannot convert from 'class A *' to 'class B *'int main(){A aa;B *pb=&aa;pb->g();return 0;}#includeclass A{public:void virtual g(){cout ----- Initializing Renderer ----execing ragdoll.cfg from disk----- Client Initialization ---------- Client Initialization Complete -----Trying SMP acceleration......succeeded.----- R_Init -----Getting Direct3D 9 interface...Pixel shader version is 3. “r r r 英语翻译There was an error while initializing your video card.PLEASE DO NOT FILE THIS ERROR AS A BUG!Video Driver:ATI Radeon X1200 SeriesInitializing OpenGL...Your system is reporting that OpenGL hardware acceleration is not available.Please obta 我想知道这几句英语的意思,----- Initializing Renderer --------- Client Initialization Complete -----Attempting 22 kHz 16 bit [Windows default] sound----- R_Init -----Getting Direct3D 9 interface...Pixel shader version is 2.0Vertex shader v 英语翻译Collecting date for crash dump..Initializing disk for crash dump..Beginning dump of physical memory..Dumping physical memory to disk:100Physical memory dump complete..Contact your system admin or technical support..Group for further ass an error occurred while initializing DDOto indentify error and reboot.Refer to Disk Manager documentation for help on how to update the DDO command line0Press any key to continue这是怎么回事 英语翻译To avoid political risk,China has employed a reform model one could call “act after trials”.This means that instead of initializing an overall reform by issuing new laws and completely adjusting the administrative regime,a feasible ne 关于使命召唤4 call of duty 4 console 安装完成后、双击图标后进不去、就跳出来call of duty 4 console 的对话框里面的内容就是----- Initializing Renderer --------- Client Initialization Complete -----Attempting 44 kHz 16 寻求翻译,解释字面意思error during initilization Video card or driver doesn't support separate alpha blend,glow will be disabled----- Initializing Renderer --------- Client Initialization Complete -----Attempting 44 kHz 16 bit [Windows defau πR- π r R r同音词